I am an energetic and hard-working 2D artist who loves to create characters and their world, and visualise their meaning of life. I have experience from the video game industry for 2 - 3 years, working with different types of work such as concept art, UI design, icon design and more. Drawing and painting has always been my passion, same goes for video games! I like to read, draw, make comics, play games, and to drink loads of tea. At the moment I'm looking for full-time/part-time work!
I am available for freelance work and character design commissions. Contact me for more information.
If you have any questions, do not hesitate to contact me! You can reach me through this e-mail.
contact @ monfolio.se
- Monika Mikucka
♦ Artstation ♦ Etsy shop ♦ LinkedIn ♦ Resume
Adobe After Effects
2018 - present
Accepting various of personal commission work.
2018 Sep - 2019 Jan
Freelance Game Artist for The Station Interactive.
Sniper VS Thieves - UI icon design
2017 June - 2017 Dec
Game Artist at JFTW AB, Gothenburg. Worked with game assets for video slots.
Lucky Links - Marketing
Temple of Tut - Various Graphics
2016 Sep - 2017 Apr
2D Artist intern at The Station Interactive in Karlshamn, Sweden. I produced DLC costumes for Little Big Planet 3.
I also created various concept art and 2D assets for unannounced titles as well.
Little Big Planet 3 DLC - concept art, marketing
Sniper VS Thieves - Marketing
Sniper Extinction - Weapon concept art, various graphics
Nordic Game Conference Volunteer.
Nordic Game Conference Volunteer, Wacom demonstrator & Art Contest Helper.
Graphic Artist (2D & 3D) in a project at the Skövde Academy.
Video Game Demonstrator for a day - I was representing Nintendo 3DS and Kid Icarus: Uprising during an event in Gothenburg, Sweden.
Graphic Artist (trainee) at Image & Form: Worked on various titles such as Anthill: Ant's Aint' Saints for the iOS and Android.
Graphic Artist (2D, 3D, texture artist) for the Swedish Church(Tidaholm). Worked on the game Testament.
Voice Actress for Daniel Remar's game project Iji.
2014 - 2017
The Game Assembly, Advance Diploma in Higher Vocational Education in Malmö, Sweden.
University of Gotland. Online class: Concept Art, 15 points
2006 - 2009
University of Skövde, video game development - graphic. Degree of Bachelor of Arts. 180 p.